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Physical Description:
Garnet is a Gallorian, a race known for their grace, beauty and for being physically identical to humans. The only physical difference between a Gallorian and a human is that they have pointed ears. They possess the ability to move extremely fast, to heal, and are known for their keen senses of sight, hearing, and smell. When in battle, they demonstrate their precision with a blaster and blade. They get as old as a human, but they do not physically age. The Gollorians do not grow weak as they age, only wiser, and more beautiful. They also possess the most extreme happiness and sorrow. However, her jaw line and upper body were marked with dozens of tiny scars, but the majority are gone and the few are almost invisible, because of the knowledge of healing that she has.
Professional History:
Garnet formed the Liberation Army. Alas, her superior Generals had different agendas from her own, and so, they decided to dispose of her. She was imprisoned and tortured, but eventually she was rescued by her true followers and, once more, took the position of leader, seeing to her vengeance upon her former Generals.
Background:
Nobody knows where Garnet Seifer was born. She always lived in someone's shadow, traveling from system to system as a stowaway or working to pay for her trip. She began to study Martial Arts, and perfected her skills with two swords. With one in each hand she developed a unique fighting style, using each and every sense she has to predict movements around her.
She traveled mostly to uncharted space, sometimes even beyond the outer-rim planetary systems, but never cared much to see the systems they were in. Instead, she would remain in the ship and read and learn about tactics and military procedures. One day, however, she ventured off, alone, into a deep forest in some colonial planet. She was caught by hunters who gave her as a gift to a local crime lord to use in his pit fights. Everyone expected her to lose and the odds were against her. But to everyone's surprise she beat the larger man that was her foe, not caring to spare his life in the end. She was let loose and given a position as a corsair for that crime lord, but at the first chance she had she fled. She was to be no one's puppet anymore.
She took on jobs for anyone who paid her, which many times meant working for opposing sides. Sometimes her missions failed, due to Jedi escorts mostly. This made her hate them. When the Republic discovered that she did so, they placed a bounty on her head, which made her gain hatred for the Republic and later the Empire.
She began to see that politics were foul and that a true leader with a steel hand was what was needed. But she didn't think Palpatine's agenda was too good, so in between the times of the Battle of Yavin and the Battle of Endor she founded the Liberation Army and self-pointed herself as Queen Garnet Seifer, leader of the Liberation Army. Many followers joined her, and in two years' time she was strong enough to pose as opposition, gaining control in some systems beyond the outer-rim territories.
Alas, sometime later she was taken off her position as leader, being imprisoned and tortured at the command of her Generals who sought power. But her true followers saw matters differently and freed her from prison, helping her regain her position as leader. From that time in torture, she was marked with several tiny scars along her jaw line and upper body, but after two years, the scars were almost gone because of the healing knowledge that she has.
With the death of Emperor Palpatine she saw her goal easier to achieve and chose to expand her influence in the galaxy by advancing into the outer-rim territories.
Personality:
Nicknamed "Ice Woman" by some, Garnet doesn't allow mistakes, and the punishment for them is most of the times death. However, as a chance to die in honor, she grants the guilty with the chance to commit suicide.
Vehicle of Choice:
Hapes Super Nova-class Battle Cruiser "Necron."
Form of Dress:
Garnet wears a tight dark body outfit with no sleeves, high boots that reach her thighs and long black gloves that cover most of her arms, and as adornments she wears some small chains and some small cloths.
She also carries twin cortosis swords, with the form of the swords of the Gallorians, which are equipped with wrist-locks to keep people from pushing them off, a trick she learned only too well after confronting Jedi once. The mineral that the weapons are made of is a rare one that resists lightsabers.
Superhuman Powers and Abilities:
None, but she is very skilled in using all of her senses up to a point which is above regular training.
Abilities and Skills:
She is a brilliant tactician, excels in hand to hand combat, has reconnaissance training as well as survival training, and is a fairly good pilot. But of all her skills, her best one is sword fighting.
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